Sorq review: what i need to track down to fulfill my promise!
I promised a certain Trilobite i'd get up to date on my Sorq notes; that was before i slammed down like ten new pages last night. SOME of these have already been transcribed, but where...?
N.16 cross-section of underworld
Regions, civilization, magics
Great walls, wild areas
planetology, ancient engines in planet core
sketch from orbit; moons
N.13 lots of 13th stuff that can be enSorqed, later: mummy cultists, Dream demiurge
Šén reptiloids I have stolen from Tékumel; lots of material for a particular dungeon [Tetrarchs' Folly]; all Tetrarchy material should be imported, later.
that amounts to...lots of information on this reptiloid species inhabiting Sorq.
Šén icons.
Bonecraft armor: so strong! so flexible! so necromantically attunable!
Temple of Starless Night, Shen, planetary [lunar] intelligences
N.10 sketches in the genealogy of Sorq: hex fragment of smashed Tekumel; notion of procedurally generating worlds like a setting but not canonically written in fiddly detail. Various aliens and plants, sigils, etc.
N.7 li'l bit on D&D lizardmen
N.8 first appearance of both Tetrarchs' Folly and Sorq! key idea: extensive realm of underworlds, dungeons as magic and symbol, not just holes with monsters.
Sorqite sampler: views of population on Underworld and advanced delvers therein.
Cross-section diagram: city, tombs, underworld.
Notes to collect from numbered notebooks [in index i made in N.22]
N.22 ...N.16 cross-section of underworld
Plutotects of Abadanih, great engineers and planet-crafters of antiquity
Worlds of Sorq's nexus
Underworld barbizans, access to deep places
Worlds of Sorq's nexus
Underworld barbizans, access to deep places
Regions, civilization, magics
Great walls, wild areas
planetology, ancient engines in planet core
sketch from orbit; moons
N.13 lots of 13th stuff that can be enSorqed, later: mummy cultists, Dream demiurge
Šén reptiloids I have stolen from Tékumel; lots of material for a particular dungeon [Tetrarchs' Folly]; all Tetrarchy material should be imported, later.
that amounts to...lots of information on this reptiloid species inhabiting Sorq.
Šén icons.
Bonecraft armor: so strong! so flexible! so necromantically attunable!
Temple of Starless Night, Shen, planetary [lunar] intelligences
N.10 sketches in the genealogy of Sorq: hex fragment of smashed Tekumel; notion of procedurally generating worlds like a setting but not canonically written in fiddly detail. Various aliens and plants, sigils, etc.
N.7 li'l bit on D&D lizardmen
N.8 first appearance of both Tetrarchs' Folly and Sorq! key idea: extensive realm of underworlds, dungeons as magic and symbol, not just holes with monsters.
Sorqite sampler: views of population on Underworld and advanced delvers therein.
Cross-section diagram: city, tombs, underworld.
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